Jan 21, 2018 @ 11:54pm In my case, if you throw a molotov at a group of NPCs you can kill them normally like with real weapons. It's kind of weird but it seems that once you've damaged them with a molotov, they turn into just a nuetral NPC. Starbound is full of planets, and each of those planets has a chance to have some crazy, NPC Buildings on them. Whether it be a sewer system, or an advanced alien lab, there are all kinds of. I have built flat straight path over planet surface to allow me to solve 'Bring X to Y' quests swiftly. However it seems that I picked wrong planet - the quests are starting to be quite rare.
/spawnnpc is an admin command that spawns an NPC at your mouse cursor. Every NPC spawns at level 0 unless you add a level after the name (separated by a space).
- Example Command: /spawnnpc human airshipcaptain 6
Any NPC in the game can be summoned with this command, from common villagers to hostile NPCs, Tenants, Outpost denizens and visitors, and even unique characters like Nuru.
You can even summon NPC types that do not occur naturally in the game, such as Avian Scientists, Fenerox Guards decked out in Human armor, and more, though this can lead to malfunctioning NPCs.
- 1NPC list
- 1.6Outpost NPCs
NPC list
- Race — The 'preferred' race(s) of that NPC, also which dialogue they will use. Aside from the seven player races, 'Penguin' and 'Fenerox' are valid race entries as well (though Penguins in a non-Penguin outfit look... off.) Using a different race from the preferred choice(s) is usually harmless, at worst resulting in a speaking-style mismatch (a Human spawned as a 'default' Glitch type will still use Glitch dialogue), but can result in vendors selling the wrong wares, or worse, a malfunctioning NPC who despawns when interacted with.
- Vulnerability — Different NPCs are immune to certain types of damage. Most are invulnerable to player attacks, some are immune to hostile monsters and NPCs. All NPCs are vulnerable to Lava so we won't list that every time.
- Combat Behavior — What the NPC will do when in combat
- Notes — Other items of interest
Friendly Generic NPCs
Non-hostile NPCs you can find all over the galaxy. Guards spawned this way will not react to 'stolen' objects outside of villages where the normal computer-generated guards will.
Name | Spawn Name | Race | Vulnerability | Combat Behavior | Notes |
---|---|---|---|---|---|
Agaran Guard | shroomguard | Floran | Hostiles | Attack hostiles on sight | |
Agaran Merchant | shroommerchant | Floran | Hostiles | Run away | Will not spawn as Agaran or sell proper goods if not Floran |
Airship Captain | airshipcaptain | Avian | Hostiles | Attack hostiles on sight | |
Airship Guard | airshipguard | Avian | Hostiles | Attack hostiles on sight | |
Airship Quartermaster | airshipquartermaster | Avian | Hostiles | Will not sell proper goods if not Avian | |
Alpaca | alpaca | Human | Hostiles | Attack hostiles on sight | |
Apex Rebel | apexrebel | Apex | Hostiles | Attack hostiles on sight | Apex Mission NPC. Does not move when not in combat. |
Apex Rebel Villager | apexrebelvillager | Apex | Hostiles | Attack hostiles on sight | Will despawn on interaction if not Apex |
Astro Crewmate | astrocrewmate | Player races | Hostiles | Run away | |
Astro Merchant | astromerchant | Player races | Hostiles | Run away | |
Bartender | bartender | Novakid | Hostiles | Run away | Will not sell proper goods if not Novakid |
Castle Archer | castlearcher | Glitch | - | - | Does not react outside of Glitch Mission. |
Chef | chefmerchant | Player races | Hostiles | Run away | |
Clan Leader | clanleader | Floran | Hostiles | Attack hostiles on sight | |
Deadbeat Scrounger | deadbeatscrounger | Human | Player, hostiles | Run away | |
Desert Villager | desertvillager | Apex, Avian, Human, Hylotl | Hostiles | Run away | |
Devout Avian Guard | devoutvillageguard | Avian | Hostiles | Attack hostiles on sight | Will not have proper armor if not Avian |
Devout Avian Villager | devoutvillager | Avian | Hostiles | Run away | Will not have proper armor if not Avian |
Electronic Goods Trader | electronicgoodstrader | Human | Hostiles | - | |
Fenerox Guard | feneroxguard | Fenerox | Hostiles | Attack hostiles on sight | |
Fenerox Villager | feneroxvillager | Fenerox | Hostiles | Run away | |
Floran Celebrator | florancelebrator | Floran | - | - | From Floran Mission end |
Floran Chieftan | floranchieftain | Floran | - | - | Does not react outside of Floran Mission |
Floran Spectator | floranspectator | Floran | - | - | From Floran Mission start |
Follower | follower | Any | Hostiles | Attack hostiles on sight | Does not appear in-game normally. Wears human guard armor, follows player like Crew, does not teleport. |
Forest Villager | forestvillager | Floran | Hostiles | Run away | Does not appear in-game normally |
Foundry Guard | foundryguard | Apex, Avian, Glitch, Human | Hostiles | Attack hostiles on sight | |
Foundry Worker | foundryworker | Apex, Avian, Glitch, Human | Hostiles | Run away | |
Friendly Castle Guard | friendlycastleguard | Glitch | Hostiles | Attack hostiles on sight | |
Friendly Castle Lord | friendlycastlelord | Glitch | Hostiles | Attack hostiles on sight | |
Friendly Castle Royal Guard | friendlyroyalguard | Glitch | Hostiles | Attack hostiles on sight | |
Frogg Merchant | frogmerchant | Hylotl | Hostiles | Run away | Will not spawn as Frogg or sell proper goods if not Hylotl |
Frogg Villager | frogvillager | Hylotl | Player, hostiles | Run away | Will not spawn as Frogg if not Hylotl |
Generic Guard | friendlyguard guard villageguard | Player races | Hostiles | Attack hostiles on sight | Generic racial armor. Fenerox wears Human armor. |
Generic Merchant | merchant wanderingmerchant | Player races | Hostiles | Run away | Generic merchant. Fenerox appears naked. |
Generic Villager | villager | Player races | Hostiles | Run away | |
Glitch Blacksmith | blacksmith | Glitch | Hostiles | Attack hostiles on sight | Does not appear in-game normally |
Greenfinger | greenfinger | Floran | Hostiles | Run away | |
Hazmat Scientist | hazmatscientist | Human | Hostiles | Run away | |
Hired Guard | hiredguard | Player races | Hostiles | Attack hostiles on sight | Backup for Quests. Will not follow Player or move. |
Industrial Crewmate | industrialcrewmate | Player races | Hostiles | Run away | |
Industrial Merchant | industrialmerchant | Player races | Hostiles | Run away | |
Letheia Merchant | letheiamerchant | Hylotl | Hostiles | Run away | Will die immediately on spawn if not Hylotl |
Lunar Miner | miner | Human | Hostiles | Attack hostiles on sight | |
Lunar Miner Survivor | minersurvivor | Human | Hostiles | - | Miner from defeated Erchius Horror |
Masked Guard | maskedguard | Apex, Avian, Glitch, Human | Hostiles | Attack hostiles on sight | Does not appear in-game normally. Foundry Guard dialogue & races, Glitch Executioner appearance |
Medical Goods Trader | medicalgoodstrader | Human | Hostiles | - | |
Military Supplies Trader | militarygoodstrader | Human | Hostiles | - | |
Miniknog Village Guard | miniknogvillageguard | Apex | Hostiles | Attack hostiles on sight | |
Naked Villager | nakedvillager | Any | Hostiles | Run away | Does not appear in-game normally |
Novakid Blacksmith | novakidblacksmith | Novakid | Hostiles | Run away | Will not sell proper goods if not Novakid |
Penguin Ship Crewmate | penguinshipcrewmate | Penguin | Hostiles | Run away | |
Poptop Farmer | poptopfarmer | Human | Hostiles | Run away | |
Provisions Trader | foodgoodstrader | Human | Hostiles | - | |
Research Crewmate | researchcrewmate | Player races | Hostiles | Attack hostiles on sight | |
Research Scientist | researchscientist | Player races | Hostiles | Run away | |
Savannah Champion | savannahchampion | ?? | Hostiles | Attack hostiles on sight | Does not appear in-game normally |
Savannah Guard | savannahguard | ?? | Hostiles | Attack hostiles on sight | Does not appear in-game normally |
Savannah Villager | savannahvillager | ?? | Player, hostiles | Run away | Does not appear in-game normally |
Seed Merchant | seedmerchant | Floran | Hostiles | Run away | Will despawn on interaction if not Floran |
Shadow Villager | shadowvillager | Human | Player, hostiles | Run away | Uses Shadow voice regardless of race |
Snow Scientist | snowscientist | Apex, Human, Hylotl | Hostiles | Run away | |
Snow Villager | snowvillager | Apex, Human, Hylotl | Hostiles | Run away | |
Space Engineer | spaceengineer | Player races | Hostiles | Attack hostiles on sight | |
Space Merchant | spacemerchant | Player races | Hostiles | Run away | Generic merchant... IN SPAAAAAACE! |
Space Villager | spacevillager | Player races | Hostiles | Run away | |
Stargazer | stargazer | Avian | Hostiles | Run away | |
Transponder Vendor | transpondervendor | Human | Hostiles | Run away | |
Survivor | survivor | Human | Hostiles | Attack hostiles on sight | Does not appear in-game normally. From Beta version Floran Mission. |
Tenant Tutorial Hiker | tutorialtenant | Human | Hostiles | Run away | Does not appear in-game normally. Gives Tenant advice. Will only give tutorial advice if Human. |
Tutorial Hiker | tutorial | Human | Hostiles | Run away | Will only give tutorial advice if Human. |
Underground Villager | undergroundvillager | Apex, Avian, Floran, Glitch, Human, Hylotl | - | - | Does not appear in-game normally |
Village Guard Captain | villageguardcaptain | Player races | Hostiles | Attack hostiles on sight | Golden generic racial armor. Fenerox wears Human armor. |
Wizard | wizardmerchant | Player races | Hostiles | Run away | Does not appear in-game normally |
A different type of Frogg Merchant, the 'Frog Merchant' (sic), is also available, but as an Object rather than an NPC. It is not encountered in normal gameplay... and basically impossible to remove once placed, so you better be real certain you want it somewhere!
Starbound How To Kill Friendly Npcs
- /spawnitem frogmerchant
Hostile NPCs
These NPCs can be found across the galaxy, and every one of them wants you dead.
Name | Spawn Name | Race | Vulnerability | Combat Behavior | Notes |
---|---|---|---|---|---|
All-Seeing Crusader | eyeguard | Glitch | Player, allies | Attack player/friendlies on sight | |
Apex Lab Scientist | labscientist | Apex | Player, allies | Attack player/friendlies on sight | |
Avian Raider | avianraider | Avian | Player, allies | Attack player/friendlies on sight | |
Avian Temple Guard | templeguard | Avian | Player, allies | Attack player/friendlies on sight | |
Avian Tomb Guard | tombguard | Avian | Player, allies | Attack player/friendlies on sight | |
Bandit | bandit | Human | Player, allies | Attack player/friendlies on sight | |
Berserker | arenafighter | Human | Player, allies | Attack player/friendlies on sight | |
Bone Wildling | bonewildling | Apex, Avian, Floran, Human, Hylotl | Player, allies | Attack player/friendlies on sight | |
Bruiser | arenabruiser | Apex | Player, allies | Attack player/friendlies on sight | |
Challenge Room Ornate Guard | guardornate | Human | Player, allies | Attack player/friendlies on sight | |
Challenge Room Plant Guard | guardplant | Human | Player, allies | Attack player/friendlies on sight | |
Deadbeat Bruiser | deadbeatbruiser | Human | Player, allies | Attack player/friendlies on sight | Does not appear in-game normally. Will ignore Deadbeat Scroungers. Often gets stuck facing one direction. |
Deadbeat Thug | deadbeatthug | Human | Player, allies | Attack player/friendlies on sight | Will ignore Deadbeat Scroungers |
Diving Scavenger | divingscavenger | Hylotl | Player, allies | Attack player/friendlies on sight | |
Evil Knight | evilknight | Glitch | Player, allies | Attack player/friendlies on sight | |
Evil Knight Lord | evilknightlord | Glitch | Player, allies | Attack player/friendlies on sight | |
Executioner | executioner | Glitch | Player, allies | Attack player/friendlies on sight | |
Floran Cannibal | florancannibal | Floran | Player, allies | Attack player/friendlies on sight | |
Floran Gladiator | florangladiator | Floran | Player, allies | Attack player/friendlies on sight | |
Floran Predator | floranpredator | Floran | Player, allies | Attack player/friendlies on sight | |
Floran Sniper | floransniper | Floran | Player, allies | Attack player/friendlies on sight | |
Floran Wild Hunter | wildhunter | Floran | Player, allies | Attack player/friendlies on sight | |
Floran Wild Hunter Veteran | wildhunterveteran | Floran | Player, allies | Attack player/friendlies on sight | |
Glitch Archer | glitcharcher | Glitch | Player, allies | Attack player/friendlies on sight | |
Glitch Thief | glitchthief | Glitch | Player, allies | Attack player/friendlies on sight | |
Hostile | hostile | Human | Player, allies | Attack player/friendlies on sight | Does not appear in-game normally. Generic hostile. |
Miniknog Agent | miniknogagent | Apex | Player, allies | Attack player/friendlies on sight | |
Miniknog Assassin | miniknogassassin | Apex | Player, allies | Attack player/friendlies on sight | |
Miniknog General | miniknoggeneral | Apex | Player, allies | Attack player/friendlies on sight | |
Miniknog Scout | miniknogscout | Apex | Player, allies | Attack player/friendlies on sight | |
Miniknog Stronghold Scientist | apexscientist | Apex | Player, allies | Attack player/friendlies on sight | |
Miniknog Stronghold Scout (aboveground) | apexabovegroundscout | Apex | Player, allies | Attack player/friendlies on sight | |
Miniknog Stronghold Scout (sewer) | apexscout | Apex | Player, allies | Attack player/friendlies on sight | |
Mutant Miner | mutantminer | Human | Player, allies | Attack player/friendlies on sight | |
Novakid Outlaw | prisonoutlaw | Novakid | Player, allies | Attack player/friendlies on sight | |
Occasus Cultist | cultist | Human | Player, allies | Attack player/friendlies on sight | |
Occasus Cultist Archer | cultistarcher | Human | Player, allies | Attack player/friendlies on sight | |
Occasus Cultist Invader | cultistinvader | Human | Player, allies | Attack player/friendlies on sight | |
Occasus Cultist Knight | cultistknight | Human | Player, allies | Attack player/friendlies on sight | |
Outlaw Bandit | outlawbandit | Human | Player, allies | Attack player/friendlies on sight | |
Outlaw Barbarian | outlawbarbarian | Floran | Player, allies | Attack player/friendlies on sight | |
Outlaw Knight | outlawknight | Glitch | Player, allies | Attack player/friendlies on sight | |
Outlaw Samurai | outlawsamurai | Hylotl | Player, allies | Attack player/friendlies on sight | |
Outlaw Soldier | outlawsamurai | Human | Player, allies | Attack player/friendlies on sight | |
Prison Berserker | prisonberserker | Human | Player, allies | Attack player/friendlies on sight | |
Prison Bruiser | prisonbruiser | Human | Player, allies | Attack player/friendlies on sight | |
Prison Gunman | prisongunman | Human | Player, allies | Attack player/friendlies on sight | |
Rogue Samurai | roguesamurai | Hylotl | Player, allies | Attack player/friendlies on sight | |
Shooter | arenashooter | Avian | Player, allies | Attack player/friendlies on sight | |
Templar Inferno | arenapyro | Human | Player, allies | Attack player/friendlies on sight | |
Volo | arenahunter | Floran | Player, allies | Attack player/friendlies on sight |
Some 'NPCs' are actually Monsters, spawned by the Spawn Monster Command. We're only listing 'viable' monsters here: ones that operate properly on their own when summoned in this way.
- Helicultist — /spawnmonster helicultist
- Penguin Rocket Trooper — /spawnmonster penguinrockettrooper
- Penguin Trooper — /spawnmonster penguintrooper
Tenant NPCs
Every type of Tenant can be spawned in, completely disregarding the requirements to summon and keep them via Colony Deed. This also allows you to summon Guards at a higher level than they can be as Tenants. You can even change the race of themed Tenants who only appear as certain types, although this can result in mismatched dialogue, wrong appearances or vendor items, or worse, NPCs who despawn when the player interacts with them. Most of these are not much of an issue if the NPCs are purely decorative, however.
Starbound How To Kill Friendly Npcs
Of course, Tenants spawned this way also have some disadvantages: they do not pay rent, and they do not respawn if killed, both because of the lack of Colony Deed. So if you like the look of the NPC you got, better make sure they're protected!
Name | Spawn Name | Race | Vulnerability | Combat Behavior | Notes |
---|---|---|---|---|---|
Agaran Merchant | shroommerchant | Floran | Hostiles | Run away | Will not spawn as Agaran or sell proper goods if not Floran |
All-Seeing Knight | eyepatch | Glitch | Hostiles | Attack hostiles on sight | |
Alpaca Guard | alpacatenant | Human | Hostiles | Attack hostiles on sight | |
Astronaut | astronaut | Human | Hostiles | Run away | |
Avian Priest | aviantomb | Avian | Hostiles | Run away | |
Bonesmith | bones | Floran | Hostiles | Run away | Will despawn on interaction if not Floran |
Bunker Supervisor | humanbunker | Human | Hostiles | Run away | Will despawn on interaction if not Human |
Cabin Owner | cabin | Human | Hostiles | Run away | |
Chef | chefmerchanttenant | Player races | Hostiles | Run away | |
Convict | humanprison | Human | Hostiles | Run away | Will despawn on interaction if not Human |
Creepling | creepling | Human | Hostiles | Run away | Will despawn on interaction if not Human |
Deadbeat Merchant | scorched | Human | Hostiles | Run away | Will not sell proper goods if not Human |
Diver | sea | Hylotl | Hostiles | Run away | |
Electrician | electrician | Apex, Avian, Floran, Glitch, Human, Hylotl | Hostiles | Run away | |
Evil Glitch | evilglitchtenant | Glitch | Hostiles | Attack hostiles on sight | Will despawn on interaction if not Glitch |
Fenerox Guard | feneroxtenant | Fenerox | Hostiles | Attack hostiles on sight | |
Fleshy Collector | flesh | Human | Hostiles | Run away | |
Floran Sniper | floranhuntinggrounds | Floran | Hostiles | Attack hostiles on sight | Will despawn on interaction if not Floran |
Flowerpot Salesman | spring | Avian | Hostiles | Run away | Will not sell proper goods if not Avian |
Frogg Merchat | frogtenantmerchant | Hylotl | Hostiles | Run away | Will not spawn as Frogg or sell proper goods if not Hylotl |
Foundry Merchant | foundry | Human | Hostiles | Run away | Will not have proper stock if not Human |
Friendly Cultist | friendlycultist | Human | Hostiles | Run away | Will despawn on interaction if not Human |
Gatherer | farm | Avian | Hostiles | Run away | |
Generic Guard | friendlyguardtenant | Player races | Hostiles | Attack hostiles on sight | Fenerox use Human Guard gear |
Generic Merchant | merchanttenant | Player races | Hostiles | Run away | Fenerox appear naked |
Generic Tenant | generictenant | Player races | Hostiles | Run away | Fenerox appear naked |
Geological Merchant | geode | Glitch | Hostiles | Run away | Will not sell proper goods if not Glitch |
Glow Merchant | glow | Human | Hostiles | Run away | Will not sell proper goods if not Human |
Grounded | avianairship | Avian | Hostiles | Run away | Will despawn on interaction if not Avian |
Hazmat Scientist | hazmat | Apex, Human | Hostiles | Run away | Will despawn on interaction if not Apex or Human |
Hula Dancer | island | Human | Hosiltes | Run away | |
Hunter-Gatherer | tar | Human, Apex | Hostiles | Run away | |
Inventor | steamspring | Glitch | Hostiles | Run away | Will not sell proper goods if not Glitch |
Lunar Miner | lunarbase | Human | Hostiles | Attack hostiles on sight | Will despawn on interaction if not Human |
Maggot Man | hive | Human | Hostiles | Run away | |
Miniknog Researcher | apexresearchlab | Apex | Hostiles | Run away | Will despawn on interaction if not Apex |
Naturalist Merchant | giantflower | Floran, Hylotl | Hostiles | Run away | Will not sell proper goods if not Floran or Hylotl |
Neon | neon | Apex, Human | Hostiles | Run away | Will despawn on interaction if not Apex or Human |
Oasis Merchant | oasis | Avian, Floran | Hostiles | Run away | Will not appear properly dressed or sell proper goods if not Avian or Floran |
Pastel Fan | pastel | Human | Hostiles | Run away | |
Philanthropist | philanthropist | Human | Hostiles | Run away | Will despawn on interaction if not Human |
Plague Doctor | gothic | Glitch | Hostiles | Run away | |
Rainbow Rogue | colourful | Glitch | Hostiles | Attack hostiles on sight | |
Royal Glitch | glitchcastle | Glitch | Hostiles | Run away | Will despawn on interaction if not Glitch |
Scientist | scientist | Apex, Human, Hylotl | Hostiles | Run away | Will despawn on interaction if not Apex, Human or Hylotl |
Sewer Worker | glitchsewer | Glitch | Hostiles | Run away | Will despawn on interaction if not Glitch |
Socialite | socialite | Apex, Avian Floran, Glitch Human, Hylotl | Hostiles | Run away | Will despawn on interaction if Novakid, Fenerox or Penguin |
Space Pioneer | retroscifi | Human | Hostiles | Run away | |
Spooksman | spooky | Floran | Hostiles | Run away | |
Steampunk Fan | steampunk | Glitch | Hostiles | Run away | |
Window Salesman | prism | Hylotl | Hostiles | Run away | Will not sell proper goods if not Hylotl |
Crew NPCs
Potential Crew can be spawned with the race and job of your choosing. You can even spawn in Fenerox as Crew with this command! Once spawned, these NPCs act as un-hired Crew, waiting forever (and with an insanely high HP) for a player character to bring them aboard.
Name | Spawn Name | Race | Vulnerability | Combat Behavior | Notes |
---|---|---|---|---|---|
Crew Member (Chemist) | crewmemberchemist crewmemberchemistblue crewmemberchemistgreen crewmemberchemistorange crewmemberchemistyellow | Player races | Hostiles | Attack nearby hostiles on-sight | Incredibly resilient to Lava 'crewmemberchemist' spawns Yellow Chemist |
Crew Member (Engineer) | crewmemberengineer | Player races | Hostiles | Attack nearby hostiles on-sight | Incredibly resilient to Lava |
Crew Member (Janitor) | crewmemberjanitor | Player races | Hostiles | Attack nearby hostiles on-sight | Incredibly resilient to Lava |
Crew Member (Mechanic) | crewmembermechanic | Player races | Hostiles | Attack nearby hostiles on-sight | Incredibly resilient to Lava |
Crew Member (Medic) | crewmembermedic | Player races | Hostiles | Attack nearby hostiles on-sight | Incredibly resilient to Lava |
Crew Member (Outlaw) | crewmemberoutlaw | Player races | Hostiles | Attack nearby hostiles on-sight | Incredibly resilient to Lava |
Crew Member (Penguin) | crewmemberpenguin crewmemberpenguinmerc | Penguin | Hostiles | Attack nearby hostiles on-sight | Incredibly resilient to Lava 'penguin' spawns plain, 'merc' adds hat (usually) |
Crew Member (Soldier) | crewmember | Player races | Hostiles | Attack nearby hostiles on-sight | Incredibly resilient to Lava |
Crew Member (Tailor) | crewmembertailor | Player races | Hostiles | Attack nearby hostiles on-sight | Incredibly resilient to Lava |
Protectorate NPCs
The optional Protectorate Mission that opens the game has a number of unique NPCs.
Name | Spawn Name | Race | Vulnerability | Combat Behavior | Notes |
---|---|---|---|---|---|
Courtyard Lounger | protectoratecourtyardlounger | Hylotl | - | - | |
Janitor | protectoratejanitor | Glitch | - | - | |
Hall Staff | protectoratehallstaff | Apex | - | - | |
Hall Student 1 | protectoratehallstudent1 | Floran | - | - | |
Hall Student 2 | protectoratehallstudent2 | Glitch | - | - | |
Hall Student 3 | protectoratehallstudent3 | Glitch | - | - | Does not appear in-game normally (?) |
Hall Student 4 | protectoratehallstudent4 | Human | - | - | |
Hall Student 5 | protectoratehallstudent5 | Hylotl | - | - | |
Lobby Lounger | protectoratelobbylounger | Apex | - | - | |
Lobby Student 1 | protectoratelobbystudent1 | Avian | - | - | |
Lobby Student 2 | protectoratelobbystudent2 | Human | - | - |
Mami the Info Booth staffer is actually a placed Object, which you can spawn using the Spawn Item Command. We'll give you that command and spawn name for convenience's sake.
- /spawnobject protectorateinfobooth
Outpost NPCs
Most Outpost NPCs come in two types: 'permanent' residents and visitors. There's not much difference between the two types; both have set Cosmetic Armor outfits but randomize the core NPC's details, and none of them can attack enemies. The big difference is that visitors will permanently teleport away after a little while, just as they do in the Outpost, regardless of whether or not there is a Teleporter anywhere near them. Thankfully, all (non-developer) visitor NPCs also have 'permanent' variants you can spawn (typically as Tenants, see above).
There are also the Outpost versions of important story characters. They will act just as they normally do at the Outpost (if you spawned them in properly).
Outpost Residents
Name | Spawn Name | Race | Vulnerability | Combat Behavior | Notes |
---|---|---|---|---|---|
Apex Mechanic | outpostapexmechanic | Apex | Hostiles | Run away | |
Apex Museum Visitor | museumapexvisitor | Apex | Hostiles | Run away | From Koichi's Museum |
Apex Refugee | outpostapexrefugee | Apex | Hostiles | Run away | |
Apex Scientist | outpostapexscientist | Apex | Hostiles | Run away | |
Augment Merchant | outpostaugmentmerchant | ?? | Hostiles | Does not occur in game naturally. Sells all 25 EPPAugments. Incredibly weak against hostiles. | |
Avian Explorer | outpostavianexplorer | Avian | Hostiles | Run away | |
Avian Mercenary | outpostavianmercenary | Avian | Hostiles | Run away | |
Avian Museum Visitor | museumavianvisitor | Avian | Hostiles | Run away | From Koichi's Museum |
Avian Refugee | outpostavianrefugee | Avian | Hostiles | Run away | |
Baron | baronoutpost | Glitch | - | - | |
Bounty Hunter | outpostbountyhunter | Human | Hostiles | Run away | |
Civilian | outpostcivilian | Apex, Avian, Floran, Glitch, Human, Hylotl | Hostiles | Run away | Does not occur in-game naturally. Randomized racial 'villager' clothing |
Dr. Akaggy | outpostpenguinscientist | Penguin | Hostiles | - | |
Esther Bright | esther | Human | - | - | |
Floran Explorer | outpostfloranexplorer | Floran | Hostiles | Run away | |
Floran Fan | outpostfloranfan | Floran | Hostiles | Run away | |
Floran Hunter (Miles) | outpostfloranhunter | Floran | Hostiles | Run away | |
Floran Museum Visitor | museumfloranvisitor | Floran | Hostiles | Run away | From Koichi's Museum |
Glitch Mechanic | outpostglitchmechanic | Glitch | Hostiles | Run away | |
Glitch Mercenary | outpostglitchmercenary | Glitch | Hostiles | Run away | |
Glitch Museum Visitor | museumglitchvisitor | Glitch | Hostiles | Run away | From Koichi's Museum |
Glitch Silent Type | outpostglitchsilenttype | Glitch | Hostiles | Run away | |
Holiday Merchant (Santa Claus) | santa | Human | Hostiles | Run away | Sells Holiday objects & Cosmetic Armor |
Human Ex Con | outposethumanexcon | Human | Hostiles | Run away | |
Human Museum Visitor | museumhumanvisitor | Human | Hostiles | Run away | From Koichi's Museum |
Human Scientist | outposthumanscientist | Human | Hostiles | Run away | |
Human Survivor | outposthumansurvivor | Human | Hostiles | Run away | |
Hylotl Curator (Daichi) | outposthylotlcurator | Hylotl | Hostiles | Run away | |
Hylotl Performer | outposthylotlperformer | Hylotl | Hostiles | Run away | |
Hylotl Warrior | outposthylotlwarrior | Hylotl | Hostiles | Run away | |
Koichi | koichioutpost | Hylotl | - | - | |
Lana Blake | lanaoutpost | Human | - | - | Will not sell proper goods if not Human (which is weird) |
Nuru | nuruoutpost | Floran | - | - | |
Penguin Promoter | outpostpenguinpromoter | Penguin | Hostiles | Run away | |
Tonauac | tonauacoutpost | Avian | - | - | |
Under Side Man | outpostundersideman | Human | Hostiles | Run away | |
Vault Key Trader | vaultkeytrader | ?? | Hostiles | - | Can only have 1 spawned per world chunk |
Outpost Visitors
You can spawn these Outpost NPCs wherever you like, but they will eventually teleport away. They can't fight, they don't sell things, and there's versions of most of them that do and stick around. Kind of pointless to spawn them, really, but hey, knock yourself out! Say hi to the devs!
Name | Spawn Name | Race | Vulnerability | Combat Behavior | Notes |
---|---|---|---|---|---|
Abi | devabi | Human | Player, hostiles | - | |
Adam | devadam | Human | Player, hostiles | - | |
All-Seeing Knight | eyeknightvisitor | Glitch | Player, hostiles | - | |
Alpaca | alpacavisitor | Human | Player, hostiles | - | |
Backer | backervisitor | Human | Player, hostiles | - | Names are handles of crowdfunding backers |
Donna | devdonna | Human | Player, hostiles | - | |
Doris | devdoris | Human | Player, hostiles | - | |
Electrician | electricianvisitor | Human | Player, hostiles | - | |
Fenerox | feneroxvisitor | Fenerox | Player, hostiles | - | |
Forager | foragervisitor | Floran | Player, hostiles | - | |
Foundry Worker | foundryvisitor | Human | Player, hostiles | - | |
Frogg | froggvisitor | Any | Player, hostiles | - | Uses Frogg sounds regardless of race type |
GeorgeV | devgeorge | Human | Player, hostiles | - | |
Harriet | devharriet | Human | Player, hostiles | - | |
Hazmat Scientist | hazmatvisitor | Human | Player, hostiles | - | |
Inventor | inventorvisitor | Glitch | Player, hostiles | - | |
Jay | devjay | Human | Player, hostiles | - | |
Kyren | devkyren | Human | Player, hostiles | - | |
Lili | devlili | Human | Player, hostiles | - | |
Maggot Man | maggotmanvisitor | Human | Player, hostiles | - | |
Metadept | devmeta | Human | Player, hostiles | - | |
Mollygos | devmolly | Human | Player, hostiles | - | |
Outpost Visitor | outpostvisitor | Any | Player, hostiles | - | Naked, does not appear normally in-game |
Pirate | piratevisitor | Avian | Player, hostiles | - | |
Rainbow Rogue | colourfulvisitor | Glitch | Player, hostiles | - | |
Rebel | rebelvisitor | Apex | Player, hostiles | - | |
Rosiedeux | devrosie | Human | Player, hostiles | - | |
Samurai | samuraivisitor | Hylotl | Player, hostiles | - | |
Socialite | socialitevisitor | Human | Player, hostiles | - | |
Stephen | devstephen | Human | Player, hostiles | - | |
Tiy | devtiy | Human | Player, hostiles | - | |
Tom | devtom | Human | Player, hostiles | - | |
Tomkat | devtomkat | Human | Player, hostiles | - | |
William | devwilliam | Human | Player, hostiles | - | |
Wizard | wizardvisitor | Glitch | Player, hostiles | - |
Outpost Object NPCs
Npc Types Starbound
Some 'NPCs' in the Outpost are actually Objects, obtained with the Spawn Item Command. You can also spawn closed versions of most of these by simply adding 'closed' to the end of the spawn name.
Starbound Spawn Npc Command
- 2 Stop Teleshop — /spawnitem 2stopshop
- Biggy's Reputable Weaponry — /spawnitem penguinweaponshop
- EASEL — /spawnitem signstore
- Elliott — /spawnitem techlabscientist
- Frögg Furnishing — /spawnitem frogfurnishing
- Penguin Bay — /spawnitem penguinbay
- Penguin Pete — /spawnitem shipyardcaptain
- Rob Repairo — /spawnitem repairo
- Terramart — /spawnitem terramart
- Treasured Trophies — /spawnitem treasuredtrophies
- Ursa Miner — /spawnitem ursaminer
- Welding Penguin — /spawnitem shipyardwelding
Special NPCs
Finally, there are some specialized NPCs. In most cases though, they are so specialized that they only operate properly within the specific context of Missions.
Name | Spawn Name | Race | Vulnerability | Combat Behavior | Notes |
---|---|---|---|---|---|
Arena Advisor (Atticus) | arenaadvisor1 arenaadvisor2 arenaadvisor3 | Hylotl | Hostiles | - | Versions 1-2-3 give advice for each successive Arena fight |
Baron | baron | Glitch | - | - | Glitch Mission version. Does nothing outside of Mission. |
Dr. Akaggy | penguinscientist | Penguin | - | - | Akaggy from defeated Shockhopper Mk I |
Koichi | koichi | Hylotl | - | - | End of Hylotl Mission version. Talks then runs right. |
Koichi | koichihologram | Hylotl | - | - | Hologram from Hylotl Mission. Vanishes after dialogue. |
Lana Blake | lana | Apex | - | - | Apex Mission version. Does nothing outside of Mission. |
Lana Blake | lanafight | Apex | - | Attack hostiles on sight | Glitch Mission version |
Nuru | nuru | Floran | - | - | Floran Mission version. Does nothing outside of Mission. |
Nuru | nurufight | Floran | - | Attack hostiles on sight | Glitch Mission version. |
Tonauac | tonauac | Avian | - | - | Avian Mission version. Does nothing outside of Mission. |